![]() ![]() Cheaper marauders (much cheaper, like 6g each), tone down the dogs, make chosen a bit tougher but also a bit harder to get, make the things the dogs turn into summons or make them take hella longer, make the dogs cheaper, lower the price of marauder cav incredibly (28 gold for a SPEAR cavalry? not even light lance, just spear and hoof, no thanks), give the herald of khorne paths or make him better, is putting a bunch of marauder chieftains into a zero pop province with a lab, and pressing 'pool slaves' every couple of turns the intended methodology?, bloodletters are underwhelming compared to tabletop, give them two attacks, give champions/chaos lords two sword attacks, fear-10 not fear-5,ĥ. Marauders are too expensive and explode into being chosen a bit quickly.Ĥ. ![]() Everything being chosen and dogs all the time is kind of odd, though. With absolutely no magic whatsoever, you do need pretty insane units.ģ. The stuff your dogs turn into is relatively insane.Ģ. ![]()
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